Ken Tindell:
For embedded processors, it’s a problem: again, it’s CPU time and power consumption that makes things run sluggishly and runs the battery down. And the bigger the screen, the more data to be handled. The solution is again to get Flash to use specially-designed hardware for doing all this work: to have dedicated hardware pathways for converting video, for layering graphics and for scaling the outputs so that the huge amount of data being handled doesn’t hit the CPU and soak up memory bandwidth. Unfortunately, we are only just now seeing embedded processors with this kind of video handling hardware coming to market and Flash needs to be adapted to use this hardware.